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- WWWWAAAAIIIITTTT((((3333BBBB)))) WWWWAAAAIIIITTTT((((3333BBBB))))
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- NNNNAAAAMMMMEEEE
- wait, wait3 - wait for child processes to stop or terminate
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- SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
- _####_iiii_nnnn_cccc_llll_uuuu_dddd_eeee _<<<<_ssss_yyyy_ssss_////_tttt_yyyy_pppp_eeee_ssss_...._hhhh_>>>>
- _####_iiii_nnnn_cccc_llll_uuuu_dddd_eeee _<<<<_ssss_yyyy_ssss_////_wwww_aaaa_iiii_tttt_...._hhhh_>>>>
- _####_iiii_nnnn_cccc_llll_uuuu_dddd_eeee _<<<<_ssss_yyyy_ssss_////_rrrr_eeee_ssss_oooo_uuuu_rrrr_cccc_eeee_...._hhhh_>>>>
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- _iiii_nnnn_tttt _wwww_aaaa_iiii_tttt _((((_))))_;;;;
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- _iiii_nnnn_tttt _wwww_aaaa_iiii_tttt_3333 _((((_))))_;;;;
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- To use either of these routines you must either
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- 1) #define ____BBBBSSSSDDDD____CCCCOOOOMMMMPPPPAAAATTTT before including <_s_y_s/_w_a_i_t._h>, or
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- 2) specify it in the compile command or makefile:
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- cc -D_BSD_COMPAT -o prog prog.c
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- These two routines are fully described in _wwww_aaaa_iiii_tttt(2). When BSD
- compatibility mode is enabled (via the definition of __B_S_D__C_O_M_P_A_T) the
- only change is in the prototype declaration of these routines in
- _s_y_s/_w_a_i_t._h. Historically, many BSD derived programs pass as the status
- pointer, a pointer to a _u_n_i_o_n _w_a_i_t, rather than a pointer to _i_n_t. Since
- these programs would not properly compile if prototyping was in effect,
- when BSD compatibility mode is enabled, no prototypes are declared.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- wait(2).
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- PPPPaaaaggggeeee 1111
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